
7 Wonders
About the Game
You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times. 7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or
Reviews
7 Wonders
7 Wonders is one of those modern classics I’ve played dozens of times, and I still get a thrill from it. The best part is scaling up to seven players with no downtime – everyone plays simultaneously, so even with a full table nobody is bored. I love drafting cards and building my ancient civilization tableau, deciding whether to focus on science, military, commerce, or wonder construction. There’s tension in watching your neighbors and sometimes hate-drafting a card so they can’t have it. The artwork and theme give it a cool vibe, though in practice it’s a fairly abstract strategy game. 7 Wonders has many different ways to score, which keeps it fresh, but it can overwhelm new players at first – the iconography and symbols took a game or two to really click. Interaction is mostly indirect, limited to your immediate neighbors, so sometimes it feels like everyone’s playing their own game. And yes, the science cards are notorious – a player can run away with science if no one counter-drafts, but hate-drafting science puts you behind too. Still, every time I finish a round, I’m reminded why 7 Wonders has a box full of awards – it’s quick, addictive, and endlessly replayable.
✓ Pros
- • Plays up to 7 players simultaneously with almost no downtime
- • Variety of strategies (science, military, commerce, etc.) keeps each game fresh
- • Quick, engaging card drafting gameplay with great artwork and theme
✗ Cons
- • Steep learning curve for new players due to icon-heavy cards
- • Limited direct interaction – can feel like multiplayer solitaire at times
- • Science strategy can be overpowered if opponents don’t counter it
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